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BeanyCoffee
BeanyCoffee
2D Artist
Detroit, United States

Summary

I'm a freelance illustrator and concept artist. I have experience working with various indie teams developing desktop, mobile, and VR games. I also have some experience with UI design.

Skills

Concept ArtCharacter DesignIllustrationComic ArtUser Interface Design2D AnimationTexturingLow-poly Modeling

Software proficiency

Procreate
Procreate
Photoshop
Photoshop
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Live2D Cubism
Live2D Cubism
3ds Max
3ds Max
Unity
Unity

Productions

    • Video Game
      Golden Treasure: The Great Green
    • Year
      2019
    • Role
      Illustrator
    • Company
      Dreaming Door Studios
    • Mobile Game
      View-Master Discovery Underwater
    • Year
      2016
    • Role
      Texture Artist, UI Artist, 3D Envionment Artist
    • Company
      Radd3
    • Mobile Game
      Curio Quest
    • Year
      2014
    • Role
      Character Color Artist
    • Company
      5th Planet Games
    • Video Game
      Dawn of the Dragons
    • Year
      2013
    • Role
      Digital Item Painter
    • Company
      5th Planet Games
    • Mobile Game
      Temsa7 Army
    • Year
      2015
    • Role
      3D Prop Modeler
    • Company
      Lumba Inc

Experience

  • Freelance Artist at Freelance
    February 2014 - Present

    Clients include:

    -Phase12 Studios: Concept art, creation of 2D art assets and animations, UI design

    -The Tenora Company: Concept art and illustration for paper minis

    -3lb Games: Concept art and illustration

    -Pilot Games: UI design and animation for twitch integration

    -Atrient: Illustration and animation

    -5th Planet Games: Illustration for 2D art assets

    -Faygo: Graphic illustrations for website

    -Lumba Inc: 3D modeling, texturing, and rendering

    -Jackson Dawson: Concept art for application environments

    -Private Clients: Character concept art

  • 2D/3D Artist at Radd3
    United States of America
    June 2015 - March 2017

    -Model and texture 3D environment assets and implement them into the Unity engine

    -Create concept art for characters and environment props

    -Design 2D elements for the user interface

  • 2D/3D Artist at Sourcebits
    United States of America
    May 2012 - April 2014

    -Design, model and texture 3D environment assets and implement them into the Unity engine

    -Create 2D assets for the user interface and level environments

    -Adapt to multiple art styles dictated by the changing direction of the game